Icespire Hold
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The thing about sitting atop a frozen treasure hoard in an isolated, abandoned fortress is its potential to become a siege. Because recovering a white dragon’s frozen treasure should not be quick process. Characters aren’t simply shoveling loose coins into a pile of sacks before heading back to Phandalin for celebratory drinks at the Stonehill…
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Continuing on yesterday’s thoughts, finding Cryovain’s hoard is one thing. Claiming the treasure hoard is something entirely different. Anyone who thinks collecting a white dragon’s treasure is as simple as scooping coins and gemstones into a collection of sacks or dumping it all into a bag of holding is in for a rude awakening. If…
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The most absurd omission in Dragon of Icespire Peak is that Cryovain has no treasure hoard. You’ve got a dungeon. You’ve got a dragon. There needs to be a payoff of some kind. To do otherwise would be like hitting the jackpot of a lottery, only to be rewarded with a nicely written congratulatory note…
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I don’t know where you live, but it’s been cold here on the East Coast the past few days, and it got me thinking: evil mercenaries, stirges, and a young white dragon aren’t the only things characters should concern themselves with on a visit to Icespire Hold. There’s also the temperatures! Temperature. The temperature is slightly…
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There be dragons in Lost Mine of Phandelver and Dragon of Icespire Peak – and they’re often accompanied by grumbling Dungeon Masters, fretting over how encounters with Venomfang and Cryovain are unbalanced. There’s actually some really good advice on encounters with dragons in The Rise of Tiamat, which came out four months after Lost Mine…
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I recently ran a couple of one-shot adventures for Dungeons & Drafts using the Axeholm side quest from Dragon of Icespire Peak. Since each session was confined to three hours, I found it necessary to pick and choose which of the 30 keyed areas of Axeholm’s map I’d keep in my game. In the end,…
