• Yesterday, I shared my thoughts on how to gently guide characters toward the Stonehill Inn using bad weather in the box text to set the scene for their arrival to Phandalin. But then what? Many players struggle with the social pillar of the game. So, what happens if the party seeks the shelter of the…

  • Let’s say today is the day the characters reach Phandalin. As a DM, the bulk of your preparation likely focused on what’s going on at the Stonehill Inn, and then all of the possible directions the story can take as a result of overhearing the locals talk among themselves in the common room. There’s only…

  • Ain’t no fight like a gnome tickle fight! AMIRITE?! I’ve spent the past week trying to make The Magick of Gnomengarde more gnomish, entirely with debuff spells designed to make foes fail in spectacular and hilarious ways. But I I thought I’d close this segment out with a little offense. Q: What do you get…

  • Our quest to make The Magick of Gnomengarde more Gnomish continues with another homebrewed creation of my own design, muff. I’m three homebrewed spells into this exercise, and all of the ideas that creep into my imagination tend to be debuffs designed to see a foe fail in spectacular and hilarious ways. I suppose it’s…

  • Today, we continue making the spells contained within The Magick of Gnomengarde more…Gnomish. Today’s addition is another spell of my own design listed on dndbeyond.com. So, if you use dndbeyond.com to manage your campaign or character sheet, you can access and save this spell if you like. Next up: Sternutation, which afflicts the target with an…

  • Hands down, the best loot drop in Gnomengarde is the community spellbook titled “Magick of Gnomengarde.” Seven 1st level spells? Yes please! Better yet, characters don’t need to be dicks by stealing it from the rock gnome recluses, because a wizard can simply copy the spells from the spellbook into their own. Kings Korboz and…

  • Darvin gazed blankly at the sword in his trembling hands. The tip was sheered off. Its blade was badly notched and the steel was spotted with rust. But it was a sword. How many seasons had he toiled in the fields, filling the tedious hours with dreams of adventures where there was always a blade…

  • A couple things caught my eye in the banshee’s description from the Monster Manual: “The vanity that inspired the banshee’s cursed creation persists in undeath.” And: “A single glimpse of itself is enough to send a banshee into a rage.” Each may explain why Agatha wouldn’t appear for Sister Garaele when she came calling in…

  • Some players may be clever and decide to use the dirty red cloaks from Tresendar Manor’s armory to engage in some subterfuge and try to pass themselves off as new recruits among the Redbrand ranks. And that’s always fun, but don’t let them off easy! Even if the Redbrands they encounter fall for the deception,…

  • The Sword Coast Adventurer’s Guide doesn’t get the love it deserves. There’s a lot of good stuff in there if you want to put it to use in your game. To illustrate this, let’s take some tidbits from the Tymora entry in SCAG and apply them to Sister Garaele, Phandalin’s priestess of Tymora. Garaele Practices…